“Sometimes Chaos is tentacles and angry screaming, or specific gods or whatever, but sometimes it’s dark wood, white mists and quietly lapping water…”
One of my favorite parts of writing Witchbringer was working to make the environment itself a character, and I’m super glad that came through. Huge thanks to the team at Goonhammer for taking the time to read the novel and to drop their highlights (as well as some genuinely constructive criticism) in a review that you can read here. Be sure to check out the rest of their site for load of other gaming and scifi content!